2026 Bingo
A somewhat pessimistic view of what 2026 might hold.
Flight Software Engineer
I’m a software engineer with a focus on embedded Linux systems programming. My day job is at Space Dynamics Laboratory, where I serve as the chief architect of the Radiant Flight Software suite. I also work on some internal R&D projects, developer tools, and ground software.
Outside of work, I maintain some tiny hobby software projects (SourceHut, GitHub), DM a couple D&D 5E (2024) campaigns, enjoy discovering new music, and play far too many video games. I also (very occasionally) add notes to this site and build (pretty bad) games for game jams (available here).
I’m always open to considering new opportunities – if you’d like to get in touch, feel free to send an email to nick@mugg.io.
A somewhat pessimistic view of what 2026 might hold.
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Slides originally used for some internal CMake 101-style training. Note that these haven’t been reviewed or updated since they were initially written, and CMake has evolved quite a bit since then.